The Scale Of Transformation
A downloadable game for Windows
Michael the archeologist has finally found the one thing he has spent his life searching for, the Orb of Escalion. After removing it from its resting place he undergoes a strange transformation.
Status | Released |
Platforms | Windows |
Author | BlueHelixGames |
Genre | Adventure, Role Playing |
Tags | Animals, Dragons, Fantasy, RPG Maker |
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Download
The Scale Of Transformation.exe 208 MB
Comments
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I finished it!
I'd definitely recommend that anyone playing this activates a speedhack in Cheat Engine, because the random encounter rate is really high. No, really, don't even bother without a 2x or 5x speed multiplier. This is the case with a lot of RPG Maker titles, and this game is no exception.
Further tips to players:
Equip your starting gear immediately (press X, then navigate to equipment, and for each character, select "optimize gear").
The final room is the best place to grind XP --by quite a bit. You'll want to be at least level 20 before facing Escalion, and only the monsters that spawn there provide even close to enough XP to get to that level.
The final boss is easy, but you'll need to buy a lot of full heal potions and use them frequently.
The chimera boss can be skipped, and should be. It's a lot more difficult than the enemies found after it, but you can just walk around it.
Like most RPG Maker titles, shift is sprint.
Notes to the dev:
For the amount of story content here, the number of encounters needed to get through it really should be a lot lower. More XP, more gold, lower encounter rate. The map layouts are already fine in my eyes, but the combat is pretty repetitive.
That said, the earlier zones definitely have slightly more creative layouts. While the later ones are passable, the early zones have a couple neat hidden areas (hornet miniboss, hidden vine, etc.), and it would have been nice to see those later as well. It's hard to do that under a time limit for a game jam though, so don't worry about this one too much.
I'm not sure if the chimera skip was intentional. As a puzzle, it works well and mixes up the gameplay a bit. If it was intentional, then a hint or two (or a humorous sign located after it) would really make that part shine.
The final boss has way too much health. It's really just a test of endurance, rather than skill.
The choice of music fits pretty well. I imagine that's 99% of the filesize here, haha.
Thank you so much for the feed back. I will keep this in mind for my next game. I wonder how Escalion would be received I gave him so much health due to the fact that he is a god. I will look in to tweaking the final boss stats in my next game. Thank you again for playing all the way through and getting the good ending. 😁